After Dead Space was successfully remade earlier this year, thoughts naturally turned to the sequels and how they might be remade. But this was especially true of Dead Space 3, which ended up being a rather notorious entry as the horror was diluted and EA poured microtransaction soup into the gears of what made Dead Space work.
Dead Spaces
It did not entirely stop Dead Space 3 from being enjoyable, with an interesting co-op system and some notable nods to John Carpenter’s The Thing. Still, it reeked of interference and was the beginning of the end for developer Visceral. How differently would it be handled these days?
Well Dead Space 3 Story Producer Chuck Beaver was asked just that in a recent interview with CaptainBribo on YouTube (and reported on by PCGamesN), and he had some strong thoughts on the matter. Beaver revealed that if tasked with remaking the game, he would happily salvage all the lore built up in it, but would ditch the main story and mechanics, which would axe the love triangle story between Isaac Clarke, Ellie, and Robert.
“Now in this remake territory, I would redo Dead Space 3 almost completely, but I would keep the lore beat it’s predicated on, keep the lore you find out, said Beaver, ”And I would have Ellie there, but in a different relationship [with Isaac] and redo the entire main story,”
Beaver also states he’d want to pursue the direction of Isaac’s story at the end of Dead Space 2, where the character is broken by the truth he uncovers. While Dead Space 3 occasionally touches upon that, it doesn’t seem like Isaac is as damaged by previous events as he should be.
It does seem inevitable that EA will sanction remakes for the Dead Space sequels after the success of EA Motive’s remake of the original earlier this year. Evolve’s Senior Gaming Editor Michael Leri reviewed it, handing it 9.5/10 and wrote ”Dead Space’s decrepit corpse has been revitalized like the many necromorphs that slither and slink around the Ishimura. Motive Studio didn’t just reanimate a well-loved cadaver, but intelligently modernized the horror classic by highlighting and expanding upon what worked and changing what didn’t.”