I had an epiphany after my weekend-long binge playing Bethesda’s Doom: Eternal, during which I racked up about one-million three hundred and thirty-six demon kills-by-chainsaw and triple the amount of kills-by-super shotgun — at the risk of sounding derivative, this is the greatest first-person shooter ever made.
This statement comes with a caveat. Not everyone will enjoy this style of gameplay in which the primary objective…
